You begin the game as a fledgling mage exploring a post-apocalyptic landscape, deploying loyal followers from your company to gather lost relics from various ruined locations. These magical relics can be traded to six mythic races to gain a fundamental knowledge of their magic. Once these basic spells are learned, you may then combine them into higher forms of magic and continue to grow your order, casting powerful spells to further your plan to become Archmage. The game is a hybrid of Euro-style and thematic board games, featuring exploration, resource gathering and management, area/map control, and a spell system where players shape a tableau of player powers throughout the game.
Ages
Players
Time
Contents & Credits
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Game Design: Tim Heerema Game Development: Dann May Art: Enggar Adirasa Art Direction & Graphics: Dann May Additional Graphic Design: Cody Jones 3D Modelling & Animation: Greg May Playtesters: Cory Bezeau, Jen Heerema, Ben Heerema, Phil Taylor, Paul Hill, Meredith Winger, Tyler Ruetz, Jeff Willman, Micah Boughan, Druv Ambati, Marcus Sawatski, Jeremy Toman, Jason MacDougall, Andrew Scholl, Matt Chittick, Katrian Tyler, Dan Jolly, Josh Bricker, Francois Valentyne, Alex Wynnter, Daniel Cicero, Chris McMullen, Michael Fox, Mandy Paziuk, the folks at Protospiel Ann Arbour 2014 and 2015, the crew at the Giddy Goblin, and many others who gave the game a play during development!
Archmage Standard Edition
Regular price
$60.00
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Regular price
$99.00
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Regular price
$50.00
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