King's Forge Masterworks Expansion
King's Forge Masterworks Expansion
King's Forge Masterworks Expansion
King's Forge Masterworks Expansion
King's Forge Masterworks Expansion
King's Forge Masterworks Expansion
King's Forge Masterworks Expansion
King's Forge Masterworks Expansion
King's Forge Masterworks Expansion
King's Forge Masterworks Expansion
King's Forge Masterworks Expansion
King's Forge Masterworks Expansion

Kings Forge Masterworks Expansion

Regular price $35.00

The legends were true--the griffins have returned. The whole world has opened up now that visitors arrived on griffin-back to see the King, bringing new ideas, skills, and materials, unlike anything we've ever seen! The King demands even more: you measure up to the very best in the world?

6 Borealis dice, 6 Aether Ore dice, 6 Heartwood dice, 6 Grimstone dice, 2 Archive dice, 32 Craft cards, 16 Visitor cards plus 1 alternate Sultan card, 1 Royal Decree card, 1 Victory card, 5 Aether Ore cards, 5 Borealis cards, 5 Heartwood cards, 15 Grimstone cards, Crystal Tundra Ambassador Tile, Great Cauldron Ambassador Tile, Hidden City Ambassador Tile, One Tree Ambassador Tile, 4 Variant Monuments/Request cards, 1 Narwhal first player token
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Game Design: Nick Sibicky Game Design (Gold & Masterworks Expansions): Chris Schreiber Illustration: Jonathan Kirtz Art Direction: Dann May Graphic Design: Jonathan Kirtz, Dann May, Cody Jones Executive Producer: Dan Yarrington
Coming soon..
Fun Guarantee

Do your best to acquire samples of the new materials by hosting visitors or impressing the ambassadors who now reside at the palace. If you can make the kingdom proud by producing true masterworks, you will be sent abroad to represent the kingdom and see the world. Adventure is calling! King's Forge: Masterworks introduces four new types of dice, each with their own unique abilities: Borealis- can mimic the die type of any dice rolled with it Aether Ore- can be used as a metal or magic die Heartwood- grows like a plant each round and can be harvested as wood or gem die Grimstones- are chaotic dice with variable bonuses depending on how you roll! Players gain access to these dice by crafting on four new tiles representing the source of the exotic dice from the North (Crystal Tundra), South (One Tree), East (Hidden City), and West (Great Cauldron). Additionally, players get thematic items and monuments to craft from each realm and 16 new gather cards representing noteworthy visitors from around the world.

Ages
  • 14+
Players
  • 2-4
Time
  • 45-60 Minutes

Contents & Credits

6 Borealis dice, 6 Aether Ore dice, 6 Heartwood dice, 6 Grimstone dice, 2 Archive dice, 32 Craft cards, 16 Visitor cards plus 1 alternate Sultan card, 1 Royal Decree card, 1 Victory card, 5 Aether Ore cards, 5 Borealis cards, 5 Heartwood cards, 15 Grimstone cards, Crystal Tundra Ambassador Tile, Great Cauldron Ambassador Tile, Hidden City Ambassador Tile, One Tree Ambassador Tile, 4 Variant Monuments/Request cards, 1 Narwhal first player token
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Game Design: Nick Sibicky Game Design (Gold & Masterworks Expansions): Chris Schreiber Illustration: Jonathan Kirtz Art Direction: Dann May Graphic Design: Jonathan Kirtz, Dann May, Cody Jones Executive Producer: Dan Yarrington

Kings Forge Masterworks Expansion

Regular price $35.00

Kings Forge Queens Jubilee 3rd Edition

Regular price $35.00

Kings Forge Glassworks Expansion

Regular price $35.00

Kings Forge Apprentices Expansion

Regular price $35.00

Kings Forge 3rd Edition

Regular price $50.00
Players
  • 2-4
  • 2-4
  • 2-4
  • 2-4
  • 2-4
Play Time
  • 45-60 Minutes
  • 45-60 Minutes
  • 45-60 Minutes
  • 45-60 Minutes
  • 45-60 Minutes
Difficulty
  • 14+
  • 14+
  • 14+
  • 14+
  • 14+

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